By Adam Thomas, Shiva Rambali and DeAnglio Alston of The Gamer Studio
For those who just haven’t been around, well… anywhere… Grand Theft Auto IV will be released
April 29 to much fanfare all over the country.
Slowed work production and fast food consumption are likely
to follow.
In honor of that, AllHipHop Gaming and The Gamer Studio
would like to present a look back at the GTA
III Trilogy, and what made this series from the somewhat obscure sandbox
title to worldwide phenomenon.
Grand Theft Auto III
Lets not be coy. The Grand
Theft Auto series did not have mass appeal. Although they were somewhat
critically appraised, gamers did not flock to them. They needed a new spark for
the third iteration.
Betrayal, a prison bus breakout, and of course, grand theft
auto… and this is within the first five minutes. Enter Claude Speed, and exit
the relative obscurity for this franchise. The high that gamers felt within
those first five minutes seemed to sustain itself throughout the whole game.
It felt like you could try any vice you wanted to exploit. A
variety of guns and cars kept you busy killing gangsters and citizens alike. The
boldest even killed cops on the way to killing gangsters. Get a hooker, and
kill her to get your money back after the “happy ending.” Steal a car and joy ride
through the sprawling metropolis that is Liberty City.
You had to be tough to survive there anyway. Liberty City
was a place that bit back hard. It had its share of killers, wheelers and
dealers, whose only connection is the fact that they were sociopaths that you
hated to love and loved to hate.
The next few games in the series may have added more
gameplay elements and maybe more fun and polished, but this is the incarnation
that started the phenomenon.